![]() If you do not have the Hog Rider, a Goblin Barrel is your next best move.Once you defend their push, you will most likely have cycled to your Hog Rider again. The best opening move is Hog Rider so you can see your opponent’s response to your Hog Rider.Your tank is usually the Hog Rider, but Electro Wizard is sometimes a good tank on a counterpush with goblin barrel. Simply put, this is a spell bait deck, meaning that you bait out your opponent’s spells and punish them for doing so with a Goblin barrel, Goblin Gang, or Skeleton Army with a tank. ![]() ![]() Just make sure that you keep it away from your other defensive troops or else your opponent can get a value spell. Inferno Tower: Good against any tanks, decent against Hog rider and Miner. Skeleton Army: Skeleton army is best used in defense because it has the highest DPS. On offense, this card is also a threat because of its fast speed and retargeting abilities. However, if the push has tons of high DPS, you might want to use the Electro Wizard’s long range. Usually, you will want to utilize the spawn Zap to get +2 elixir value out of the troop. With decks like these becoming popular, a Goblin Gang Hog Rider combo is countered by an Electro wizard for a (OJ) positive elixir trade. It is your secondary defense against hog rider if you don’t have inferno tower. If a Goblin Barrel is coming at you, track the Goblins so that you don’t miss a trickster barrel. However, if you are behind on elixir, don’t do so. If and when possible, it is worth it to take a -1 elixir trade to hit the troop and tower. Fireball: I chose Fireball over Poison to take out Minions faster when dealing with Royal Giant so that your Inferno Tower can lock on. Goblin Gang: Goblin Gang is a hybrid of both, not having the best offense or defense, but it is well rounded. Goblin Barrel: Goblin Barrel is best used on offense because it can be placed directly on top of the tower. Once you have a tower down, you will want to play the Hog Rider in the pocket so that it can tank both arena towers.If your opponent plays a tank in the back and you are not behind on elixir, you can attack the opposite lane with it. That way, the Hog Rider jumps over the river and makes it harder for your opponent it counter it. When playing the Hog Rider, you want to play it against the left/right wall right at the bridge. Instead, think of the Hog Rider as a tank that applies lots of pressure to your opponent with its speed and high damage output. That is exactly the wrong mindset that you should have while playing this deck. Not my deck, but won Nitrome95 the 1k man Clash Royale Arena #1 Tournament.ĭeck Information Deck Created by: FishAreBlue Minimum Recommended King Level: 10 Maximum Recommended King Level: 13 Arena Required: Electro Valley (Wrong?) Average Elixir Cost: 3.5 (Wrong?) More Statistics: Go to Deck Builder Card Roles Hog Rider: The main mistake that a lot of players make with this deck is that they play it like a Hog control/cycle deck.
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